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Nethereum.JsonRpc.IpcClient

NuGet: Nethereum.JsonRpc.IpcClient | Source: src/Nethereum.JsonRpc.IpcClient/

Nethereum.JsonRpc.IpcClient

High-performance IPC (Inter-Process Communication) JSON-RPC client for local Ethereum node communication.

Overview

Nethereum.JsonRpc.IpcClient provides IPC transport implementations for communicating with local Ethereum nodes via Named Pipes (Windows) and Unix Domain Sockets (Linux/macOS). IPC offers significantly lower latency than HTTP for local node communication, making it ideal for high-performance applications running on the same machine as the Ethereum node.

Key Features:

  • Named Pipes support (Windows)
  • Unix Domain Sockets support (Linux, macOS)
  • Ultra-low latency (~1ms vs ~5ms HTTP)
  • Automatic connection management and retry
  • Thread-safe request handling
  • Production-tested reliability
  • Compatible with Geth, Erigon, Besu IPC endpoints

Use Cases:

  • Local node communication (same machine)
  • High-frequency trading / MEV bots
  • Low-latency blockchain indexers
  • Real-time event processing
  • Production node operators
  • Development and testing with local nodes

Installation

dotnet add package Nethereum.JsonRpc.IpcClient

Platform Support:

  • Windows: Named Pipes (IpcClient)
  • Linux/macOS: Unix Domain Sockets (UnixIpcClient)

Dependencies

Nethereum:

  • Nethereum.JsonRpc.Client - Core RPC abstraction (provides JSON serialization and logging support)

External:

  • System.IO.Pipes (v4.3.0) - Named pipes support

Quick Start

Windows (Named Pipes)

using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth;

// Connect to Geth IPC endpoint (Windows)
var client = new IpcClient(@"\\.\pipe\geth.ipc");

// Query blockchain with ultra-low latency
var ethBlockNumber = new EthBlockNumber(client);
var blockNumber = await ethBlockNumber.SendRequestAsync();

Console.WriteLine($"Current block: {blockNumber.Value}");
// Typical latency: ~1ms (vs ~5ms for HTTP localhost)

Linux/macOS (Unix Domain Sockets)

using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth;

// Connect to Geth IPC endpoint (Linux/macOS)
var client = new UnixIpcClient("/home/user/.ethereum/geth.ipc");

// Query blockchain
var ethChainId = new EthChainId(client);
var chainId = await ethChainId.SendRequestAsync();

Console.WriteLine($"Chain ID: {chainId.Value}");

Usage Examples

Example 1: Connecting to Geth IPC Endpoints

using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth;
using System.Runtime.InteropServices;

// Platform-specific IPC path detection
IClient client;

if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
// Windows: Named pipe
client = new IpcClient(@"\\.\pipe\geth.ipc");
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
// Linux: Unix socket
client = new UnixIpcClient("/home/user/.ethereum/geth.ipc");
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
{
// macOS: Unix socket
client = new UnixIpcClient("/Users/user/Library/Ethereum/geth.ipc");
}
else
{
throw new PlatformNotSupportedException();
}

// Use with RPC services
var ethBlockNumber = new EthBlockNumber(client);
var blockNumber = await ethBlockNumber.SendRequestAsync();

Console.WriteLine($"Block: {blockNumber.Value}");

Example 2: Custom Connection Timeout

using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth;

var client = new IpcClient(@"\\.\pipe\geth.ipc");

// Default timeout is 120 seconds
Console.WriteLine($"Default timeout: {client.ConnectionTimeout.TotalSeconds}s");

// Set custom timeout
client.ConnectionTimeout = TimeSpan.FromSeconds(10);

try
{
var ethAccounts = new EthAccounts(client);
var accounts = await ethAccounts.SendRequestAsync();
Console.WriteLine($"Accounts: {string.Join(", ", accounts)}");
}
catch (RpcClientTimeoutException ex)
{
Console.WriteLine($"IPC connection timed out: {ex.Message}");
}

Example 3: Logging with Microsoft.Extensions.Logging

using Nethereum.JsonRpc.IpcClient;
using Microsoft.Extensions.Logging;
using Nethereum.RPC.Eth;

// Create logger
var loggerFactory = LoggerFactory.Create(builder =>
{
builder.AddConsole();
builder.SetMinimumLevel(LogLevel.Debug);
});

var logger = loggerFactory.CreateLogger<IpcClient>();

// Create client with logging
var client = new UnixIpcClient(
"/home/user/.ethereum/geth.ipc",
jsonSerializerSettings: null,
log: logger
);

// All requests are logged
var ethGasPrice = new EthGasPrice(client);
var gasPrice = await ethGasPrice.SendRequestAsync();
// Console output: Sending request: {"jsonrpc":"2.0","method":"eth_gasPrice","params":[],"id":1}
// Console output: Received response: {"jsonrpc":"2.0","result":"0x...","id":1}

Example 4: Using with Nethereum.Web3

using Nethereum.Web3;
using Nethereum.JsonRpc.IpcClient;
using System.Runtime.InteropServices;

// Create IPC client
IClient ipcClient = RuntimeInformation.IsOSPlatform(OSPlatform.Windows)
? new IpcClient(@"\\.\pipe\geth.ipc")
: new UnixIpcClient("/home/user/.ethereum/geth.ipc") as IClient;

// Use with Web3
var web3 = new Web3(ipcClient);

// Ultra-fast local queries
var balance = await web3.Eth.GetBalance.SendRequestAsync(
"0x742d35Cc6634C0532925a3b844Bc9e7595f0bEb"
);

var blockNumber = await web3.Eth.Blocks.GetBlockNumber.SendRequestAsync();

Console.WriteLine($"Balance: {Web3.Convert.FromWei(balance)} ETH");
Console.WriteLine($"Block: {blockNumber.Value}");

Example 5: High-Frequency Request Pattern (MEV Bot)

using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth;
using System.Diagnostics;

var client = new UnixIpcClient("/home/user/.ethereum/geth.ipc");
client.ConnectionTimeout = TimeSpan.FromSeconds(5);

// High-frequency block monitoring with minimal latency
var ethBlockNumber = new EthBlockNumber(client);

var lastBlock = BigInteger.Zero;
while (true)
{
var sw = Stopwatch.StartNew();
var currentBlock = await ethBlockNumber.SendRequestAsync();
sw.Stop();

if (currentBlock.Value > lastBlock)
{
Console.WriteLine($"New block {currentBlock.Value} detected in {sw.ElapsedMilliseconds}ms");
lastBlock = currentBlock.Value;

// Execute time-sensitive logic here (MEV, arbitrage, etc.)
}

await Task.Delay(100); // Poll every 100ms
}
// Typical latency: 1-2ms (IPC) vs 5-10ms (HTTP localhost)

Example 6: Connection Error Handling and Retry

using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth;
using Polly;

var client = new IpcClient(@"\\.\pipe\geth.ipc");
client.ConnectionTimeout = TimeSpan.FromSeconds(10);

// Define retry policy for IPC connection failures
var retryPolicy = Policy
.Handle<RpcClientTimeoutException>()
.Or<RpcClientUnknownException>()
.Or<IOException>()
.WaitAndRetryAsync(
retryCount: 3,
sleepDurationProvider: attempt => TimeSpan.FromSeconds(Math.Pow(2, attempt)),
onRetry: (exception, timeSpan, retryCount, context) =>
{
Console.WriteLine($"IPC retry {retryCount} after {timeSpan.TotalSeconds}s: {exception.Message}");
}
);

try
{
var blockNumber = await retryPolicy.ExecuteAsync(async () =>
{
var ethBlockNumber = new EthBlockNumber(client);
return await ethBlockNumber.SendRequestAsync();
});

Console.WriteLine($"Success! Block: {blockNumber.Value}");
}
catch (RpcClientTimeoutException ex)
{
Console.WriteLine($"IPC timeout after retries: {ex.Message}");
Console.WriteLine("Is Geth running? Check IPC path.");
}
catch (RpcClientUnknownException ex)
{
Console.WriteLine($"IPC connection error: {ex.Message}");
Console.WriteLine($"IPC path: {client.IpcPath}");
}

Example 7: Erigon IPC Connection

using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth;

// Erigon default IPC paths
var client = RuntimeInformation.IsOSPlatform(OSPlatform.Windows)
? new IpcClient(@"\\.\pipe\erigon.ipc")
: new UnixIpcClient("/home/user/.local/share/erigon/erigon.ipc") as IClient;

// Erigon-specific RPC methods work over IPC
var ethBlockNumber = new EthBlockNumber(client);
var blockNumber = await ethBlockNumber.SendRequestAsync();

Console.WriteLine($"Erigon block: {blockNumber.Value}");

Example 8: Custom JsonSerializerSettings

using Nethereum.JsonRpc.IpcClient;
using Newtonsoft.Json;
using Nethereum.RPC.Eth;

// Create custom serializer settings
var settings = new JsonSerializerSettings
{
NullValueHandling = NullValueHandling.Ignore,
Formatting = Formatting.None,
DateTimeZoneHandling = DateTimeZoneHandling.Utc
};

// Create client with custom settings
var client = new IpcClient(
@"\\.\pipe\geth.ipc",
jsonSerializerSettings: settings
);

var ethChainId = new EthChainId(client);
var chainId = await ethChainId.SendRequestAsync();

Console.WriteLine($"Chain ID: {chainId.Value}");

Example 9: Proper Disposal Pattern

using Nethereum.JsonRpc.IpcClient;
using Nethereum.RPC.Eth;

// IpcClient implements IDisposable - always dispose properly
using (var client = new UnixIpcClient("/home/user/.ethereum/geth.ipc"))
{
var ethBlockNumber = new EthBlockNumber(client);
var blockNumber = await ethBlockNumber.SendRequestAsync();

Console.WriteLine($"Block: {blockNumber.Value}");

// Client automatically disposed and connection closed
}

// For long-running applications, reuse the client
var persistentClient = new IpcClient(@"\\.\pipe\geth.ipc");
try
{
// Use throughout application lifetime
while (true)
{
var ethBlockNumber = new EthBlockNumber(persistentClient);
var block = await ethBlockNumber.SendRequestAsync();
await Task.Delay(1000);
}
}
finally
{
persistentClient.Dispose();
}

API Reference

IpcClient (Windows - Named Pipes)

public class IpcClient : IpcClientBase, IDisposable
{
public IpcClient(string ipcPath,
JsonSerializerSettings jsonSerializerSettings = null,
ILogger log = null)
}

Parameters:

  • ipcPath: Named pipe path (e.g., \\.\pipe\geth.ipc)
  • jsonSerializerSettings: Optional custom JSON settings
  • log: Optional logger instance

UnixIpcClient (Linux/macOS - Unix Domain Sockets)

public class UnixIpcClient : IpcClientBase, IDisposable
{
public UnixIpcClient(string ipcPath,
JsonSerializerSettings jsonSerializerSettings = null,
ILogger log = null)
}

Parameters:

  • ipcPath: Unix socket path (e.g., /home/user/.ethereum/geth.ipc)
  • jsonSerializerSettings: Optional custom JSON settings
  • log: Optional logger instance

Properties

public TimeSpan ConnectionTimeout { get; set; } // Default: 120 seconds
public string IpcPath { get; }
public int ForceCompleteReadTotalMiliseconds { get; set; } // Default: 2000

Key Methods (Inherited from ClientBase)

public override Task<RpcResponseMessage> SendAsync(RpcRequestMessage request, string route = null)
public void Dispose()

Important Notes

Common IPC Paths

Geth:

PlatformDefault IPC Path
Windows\\.\pipe\geth.ipc
Linux/home/user/.ethereum/geth.ipc
macOS/Users/user/Library/Ethereum/geth.ipc

Erigon:

PlatformDefault IPC Path
Windows\\.\pipe\erigon.ipc
Linux/home/user/.local/share/erigon/erigon.ipc
macOS/Users/user/Library/Erigon/erigon.ipc

Besu:

PlatformDefault IPC Path
WindowsNot officially supported
Linux/tmp/besu.ipc
macOS/tmp/besu.ipc

Performance Comparison

TransportLatency (localhost)Use Case
IPC0.5-2msLocal node, high-frequency
HTTP3-10msLocal node, standard
HTTPS (remote)50-200msCloud providers

IPC is ~5x faster than HTTP for local communication.

Thread Safety

  • NOT thread-safe - uses internal locking for single connection
  • For concurrent requests, create multiple client instances
  • Each instance maintains its own IPC connection
  • Safe to use from single thread or with external synchronization

Batch Requests

IPC clients support batch requests via inherited SendBatchRequestAsync:

var batch = new RpcRequestResponseBatch();
batch.BatchItems.Add(new RpcRequestResponseBatchItem<string>(
new RpcRequestMessage(1, "eth_blockNumber")
));
batch.BatchItems.Add(new RpcRequestResponseBatchItem<string>(
new RpcRequestMessage(2, "eth_chainId")
));

var result = await client.SendBatchRequestAsync(batch);

However, IPC is already very fast - batching provides less benefit than with HTTP.

Error Handling

ExceptionCauseSolution
RpcClientTimeoutExceptionConnection timeoutCheck node is running, verify IPC path
RpcClientUnknownExceptionIPC communication errorVerify IPC path, check permissions
IOExceptionPipe/socket errorRestart node, check file system

Limitations

  • Single connection per client - use multiple instances for concurrency
  • No subscription support - use WebSocketClient for eth_subscribe
  • Local only - IPC cannot communicate with remote nodes
  • Platform-specific - Named Pipes (Windows) vs Unix Sockets (Linux/macOS)

When to Use IPC vs HTTP vs WebSocket

Use IPC when:

  • Running on same machine as node
  • Ultra-low latency required (<2ms)
  • High-frequency requests (MEV, indexing)
  • Production node operator

Use HTTP when:

  • Connecting to remote node
  • Simple request/response pattern
  • Standard latency acceptable (5-10ms)

Use WebSocket when:

  • Need real-time subscriptions (eth_subscribe)
  • Event streaming required
  • Push notifications from node

Alternative Transports

  • Nethereum.JsonRpc.RpcClient - HTTP/HTTPS transport
  • Nethereum.JsonRpc.WebSocketClient - WebSocket transport (subscriptions)
  • Nethereum.JsonRpc.SystemTextJsonRpcClient - HTTP with System.Text.Json

Core Dependencies

  • Nethereum.JsonRpc.Client - Abstraction layer

Higher-Level APIs

  • Nethereum.Web3 - Complete Web3 API

Starting Geth/Erigon with IPC

Geth

# Linux/macOS
geth --ipcpath /home/user/.ethereum/geth.ipc

# Windows
geth --ipcpath \\.\pipe\geth.ipc

# Default IPC is enabled automatically
geth --http --http.api eth,net,web3

Erigon

# Linux
erigon --private.api.addr /home/user/.local/share/erigon/erigon.ipc

# Default IPC is enabled
erigon

Additional Resources